Tag Archives | Gflops

APU13: Silicon? Check. HSA? Check. All done? Wrong!

        

This year’s AMD Developer Summit, called APU13, has been bigger and better than ever before. With an expected audience of 1000+ from around the globe, APU13 is definitely one of the must-attend conferences for developers, technology leaders, academics and startup investors. This year Tony King-Smith, EVP of marketing for Imagination, delivered a keynote on the […]

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Instagram-like computational photography with PowerVR SGX GPUs

         

Mobile phones have been visually-oriented devices since the appearance of the first camera phones, and today user-produced content has been a driving force behind everything from network utilisation to app creation. However, developers have recently begun to use sophisticated manipulation of the image data to create a wide range of new user experiences, from intelligent […]

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Samsung Exynos 5410-based platforms come packed with developer goodies

         

Two months ago we were excited to reveal that the Samsung Exynos 5410 processor utilizes our PowerVR SGX544 GPU. One recent example is the latest Android device from Meizu, the MX3, which was launched at the Beijing National Aquatics Center a few days ago. During the event, Meizu focused on the processing capabilities of its […]

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PowerVR, the mobile GPU architecture for compute

          

As discussed in my previous blog posts and articles, Imagination’s engineering force is dedicated to efficiency. The PowerVR ‘Rogue’ architecture is our first architecture designed for compute. Of course, efficiency and common sense were liberally applied to the design process of this functionality. This approach helps us to deliver solutions that match true market requirements, […]

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GPU compute – what is it and why do we care?

          

GPU compute is one of the hottest topics today – but what exactly is it, and why should we all care about it for mobile devices? Answering the first question is relatively easy, as the name already gives it away: GPU compute is about using the GPU for something which is not graphics, but instead […]

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Understanding PowerVR Series5XT: YUV colour space conversions and the 2D core

       

Simple 2D operations continue to be very common in embedded systems. But as modern embedded GPUs increasingly become GFLOPS monsters to handle advanced functionality such as complex 3D graphics and compute, they become increasingly less efficient at handling simple 2D data movement operations. Data handling with PowerVR’s dedicated 2D core Staying true to the concept […]

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Running Renderscript efficiently with PowerVR GPUs on Android

         

Renderscript is a high performance compute API implemented in Android 4.2 (JELLY_BEAN_MR1), Google’s popular operating system for mobile and embedded devices. It allows developers to run a subset of C99 code across all available processor cores such as CPUs, GPUs or DSPs. Renderscript is particularly useful for applications that require parallel operations typically seen in […]

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Understanding PowerVR Series5XT: PowerVR and GPU compute

           

In my last two articles, I’ve explained how PowerVR Series5XT GPUs are able to go beyond the basic feature set of graphics APIs like OpenGL ES and DirectX, and offer full, complete and feature-rich implementations of new and existing graphics APIs. It’s now time to focus on our support for GPU compute and how we’ve […]

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GPU compute on PowerVR with Android’s Filterscript API

          

Android is Google’s mobile and embedded operating system that targets every consumer electronics product from smartphones and tablets to handheld gaming consoles or smart TVs and wall ovens. Yes, you’ve read correctly – an oven capable of running OpenGL ES apps. But graphics APIs aside, the latest version of the Android operating system (Android 4.2 […]

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Renesas Mobile previews the brand new APE6 processors with PowerVR Series6 graphics at MWC 2013

                

At MWC 2013, Renesas Mobile is showcasing the APE6 ultra-high performance application processor integrating Imagination’s PowerVR Series6 Rogue graphics engine, the industry’s leading GPU IP solution. Renesas Electronics has been one of Imagination’s long-standing partners, having licensed our PowerVR graphics for over 15 years. The company is a Japan’s largest semiconductor manufacturer with R&D and […]

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