The PowerVR SGX Series5 Graphics Processing Unit (GPU) core family is a series of highly efficient graphics IP cores that meet the multimedia requirements of the next generation of consumer, communications and computing applications. The PowerVR SGX Series5 architecture is fully scalable for a wide range of area and performance requirements, enabling it to target markets from low cost feature-rich mobile multimedia products to very high performance consoles and computing devices.
The family incorporates the revolutionary Universal Scalable Shader Engine (USSE™), with a feature set that exceeds the requirements of OpenGL 2.0, OpenCL 1.0 and OpenVG 1.1 from Khronos and DirectX 10.1 from Microsoft, enabling 2D, 3D and GPU compute processing in a single core.
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