Archive | PowerVR Developers

PowerVR GT7900: redefining performance efficiency in graphics

     

This year MWC and GDC 2015 are happening during the same week which is unfortunate for me because I really enjoy going to both events. Although attended by different demographics, a common theme you will be hearing next week is how the exponential increase in performance is paving the way for console-quality graphics on next-generation […]

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New and affordable mobile devices for PowerVR developers

       

A lot of you have been asking us recently about chipsets using PowerVR GPUs and mobile devices using these SoCs that you can buy worldwide. This blog post lists the most popular smartphones and tablets using PowerVR Rogue GPUs. I also plan to update this article periodically, by adding new SoCs and devices as they […]

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Check out our packed idc15 developer day at GDC 2015

     

We have some great news: Imagination is organizing a full developer day packed with interesting sessions at GDC 2015; called idc15, it will be held on March 3rd inside room 302 of the South Hall and features talks and expert panel discussions aimed at helping you boost your game development across all devices with PowerVR […]

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Creator CI20 now shipping to Europe and North America

      

The Creator CI20 microcomputer made quite a splash at its original launch in December, impressing reviewers with good specifications and an affordable price tag. The development board has been widely popular with the maker community, being already used in several home automation and IoT projects. Creator CI20 was also recently featured in a CES 2015 […]

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First hands-on with the Creator CI20 microcomputer

        

When we introduced Creator CI20 two weeks ago in London, we had several demonstrations on display showing the full capabilities of the board in terms of performance and power consumption. Today we will be showing you a selection of these demonstrations that focus on three areas: gaming, multimedia streaming and web browsing. For those who […]

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Our PowerVR Graphics SDK is now on GitHub

     

Traditionally, our PowerVR Graphics SDK has been made available through our PowerVR Insider website. For the v3.4 release of our SDK, we wanted to make it as easy as possible to access, modify and integrate it into graphics applications. In addition to the existing downloadable SDK installer, we have started using GitHub as an alternative […]

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Optimizing graphics applications for PowerVR GPUs

     

Knowing where to look for help is half of the battle when it comes to optimizing your application. This blog post is intended to ease your 3D graphics development process by not only directing you to relevant learning resources, but also explaining what analysis tools are available and detailing the various ways to contact our […]

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MIPS Creator CI20 development board now available for only $65

          

An exciting new microcomputer for Linux and Android enthusiasts has arrived. When we initially announced the MIPS Creator CI20 development board, we were flooded by your exciting project proposals; the launch generated so much interest in our little programme that our site crashed under the intense pressure. Introducing the new Creator programme We’ve spent the […]

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PowerVR Series7XT GPUs push graphics and compute performance to the max

         

If you’ve been keeping track of the evolution of mobile graphics in the last decade, you might have noticed several trends that have changed the industry to the core. Probably the most visible and often talked about is the rapid increase in performance and feature set. It is becoming clear that high-end mobile GPUs are […]

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New PowerVR Series7XE family targets the next billion mobile and embedded GPUs

        

One of the main advantages of PowerVR GPUs lies in their ability to meet even the most demanding requirements across a wide range of markets, from mobile devices and smart TVs to automotive and game consoles. If mid- to high-end devices prioritize performance per mW and useful, differentiating features, the entry-level market is driven by […]

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