Archive | PowerVR Developers

Firefox OS now running on a MIPS-based reference tablet

       

Over 7 billion people call Earth home but only about a third own a mobile device. This means there is vast potential for companies to innovate and bring the exciting mobile web experience to new consumers, especially in fast-growing markets such as South America, South-East Asia, Eastern Europe and many others. Imagination plays a vital […]

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Porting the Cocos2d-x game engine to Creator CI20

      

A few months ago I was getting ready for our Creator CI20 launch in London; one of the demos we were planning to show at the event was Open Arena, a well-known Quake III mod that runs on multiple operating systems, including Debian and Android. When I took the same kit to CES 2015, I […]

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Trying out the new Vulkan graphics API on PowerVR GPUs

    

Vulkan™ is a next-generation, high-performance graphics and compute API developed by the Khronos Group. Previously known as glNext, Vulkan has been designed to address some of the shortcomings of the original OpenGL® API which was introduced 22 years ago. Here is a summary of Vulkan extracted from the official press release: Ground-up redesign of the […]

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New PowerVR G6020 GPU targets ultra-affordable mobile and IoT devices

Even though most headlines at MWC 2015 will tend to focus on flagship devices, a lot of the growth in mobile at the moment is coming from emerging markets where sub-$100 smartphones are selling in large volume. Today we are introducing PowerVR G6020, a new and highly efficient Rogue GPU that provides an ideal solution […]

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PowerVR GT7900: redefining performance efficiency in graphics

     

This year MWC and GDC 2015 are happening during the same week which is unfortunate for me because I really enjoy going to both events. Although attended by different demographics, a common theme you will be hearing next week is how the exponential increase in performance is paving the way for console-quality graphics on next-generation […]

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New and affordable mobile devices for PowerVR developers

       

A lot of you have been asking us recently about chipsets using PowerVR GPUs and mobile devices using these SoCs that you can buy worldwide. This blog post lists the most popular smartphones and tablets using PowerVR Rogue GPUs. I also plan to update this article periodically, by adding new SoCs and devices as they […]

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Check out our packed idc15 developer day at GDC 2015

     

We have some great news: Imagination is organizing a full developer day packed with interesting sessions at GDC 2015; called idc15, it will be held on March 3rd inside room 302 of the South Hall and features talks and expert panel discussions aimed at helping you boost your game development across all devices with PowerVR […]

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Creator CI20 now shipping to Europe and North America

      

The Creator CI20 microcomputer made quite a splash at its original launch in December, impressing reviewers with good specifications and an affordable price tag. The development board has been widely popular with the maker community, being already used in several home automation and IoT projects. Creator CI20 was also recently featured in a CES 2015 […]

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First hands-on with the Creator CI20 microcomputer

        

When we introduced Creator CI20 two weeks ago in London, we had several demonstrations on display showing the full capabilities of the board in terms of performance and power consumption. Today we will be showing you a selection of these demonstrations that focus on three areas: gaming, multimedia streaming and web browsing. For those who […]

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Our PowerVR Graphics SDK is now on GitHub

     

Traditionally, our PowerVR Graphics SDK has been made available through our PowerVR Insider website. For the v3.4 release of our SDK, we wanted to make it as easy as possible to access, modify and integrate it into graphics applications. In addition to the existing downloadable SDK installer, we have started using GitHub as an alternative […]

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