My week with Tomoon T-Fire, a MIPS-based smartwatch

       

Alexandru Voica contributes to ‘My week with’, a column covering consumer products that use IP technologies from Imagination. Strap on, the Tomoon T-Fire is quite a ride Even though 2013 has seen the watch industry slowing down in profitability, I believe that watches are here to stay and will continue to be part of our […]

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PowerVR Rogue GPUs now shipping with 64-bit mobile computing platforms

      

This week Imagination has announced general availability of 64-bit drivers for silicon vendors using PowerVR Rogue GPUs. We are the first GPU IP provider to deliver fully implemented 64-bit drivers (kernel and user mode) running on all mainstream 64-bit CPU architectures that can be used in mobile, including ARMv8, Intel 64 Architecture (IA) and MIPS64. […]

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Implementing hybrid ray tracing in a rasterized game engine

         

For the past month, many of you have been asking on social media or in the comments section of our blog for a video recording of our hybrid rendering demo. Since some of our readers have missed our GDC 2014 sessions or didn’t get a chance to drop by and see our PowerVR Ray Tracing […]

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Are you ready for the smart connected home?

        

If you are keen to find out more about how Imagination is transforming our homes, making them more efficient, more comfortable and more aware, Tony King-Smith, EVP of Marketing for Imagination, will be talking about the Connected Home in a session at the Future World Symposium ’14 conference organized by NMI. Furthermore, Imagination CEO Sir […]

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To 802.11b or not to 802.11b – that is the question

       

Whether ’tis Nobler in the Wi-Fi to suffer The Slings and Arrows of poor performance, Or to take Arms against a Sea of troubles Wi-Fi has been around since 1997 – over 15 years since the original standard was released to the market. In it’s original form Wi-Fi was pretty slow compared to today – […]

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Launching the ray tracing PowerVR Wizard GPUs at GDC 2014

             

Now that the dust has settled over GDC 2014, we have started collecting and analyzing the coverage from the launch of our ray tracing PowerVR Wizard GPU. The week we’ve spent in San Francisco has been one of the busiest we’ve had in recent history: alongside a full day of PowerVR sessions (including two presentations […]

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New MIPS-based Ingenic Newton platform targets wearables and other consumer IoT devices

       

Wearable tech has enjoyed a lot of attention recently and for good reason: the global market for wearable computing devices is set to reach $30.2 billion by 2018 according to BCC Research. More importantly, coverage from the recent Android Wear launch has put the focus back on the crucial relevance of dedicated platforms and operating […]

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Creating next-generation chips from the ground-up for wearables and IoT

        

There has been a lot of momentum lately around Imagination’s initiatives and technologies focused on creating a new generation of chips built specifically for IoT and wearable use cases. We thought we’d take a moment to fill you in. The problem Today, low-end IoT devices and wearables typically use multiple general purpose chips to achieve […]

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PowerVR Graphics SDK v3.3 is live, brings OpenGL ES 3.1 support

      

The first PowerVR SDK of 2014 (PowerVR Graphics SDK v3.3) is here, and brings with it a variety of improvements for our utilities. Key features include support for OpenGL® ES 3.1 in PVRVFrame emulation libraries, PVRTrace recording for Android 4.4 KitKat, the implementation of a new Monitor window in PVRTune, and a complete review and […]

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Imagination and Google partner up for Android Wear and the wearable revolution

      

Earlier this week Google announced a developer preview of Android Wear, a mobile operating system designed to extend the Android experience to wearable devices. This initiative will help jumpstart developers building innovative applications specifically targeting the next generation of innovation in wearables. The initial focus is on the smartwatch space and leverages the rich notification […]

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