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New MIPS-based chips featured at MWC 2015

     

On Monday at MWC 2015, Imagination announced that its MIPS CPUs have been deployed in a range of LTE chips from Altair and Sequans. Both vendors are taking full advantage of the unique multi-threading capability in MIPS I-class CPUs which offer reduced power consumption and superior performance when handling multiple latency-sensitive tasks simultaneously. Leading LTE […]

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PowerVR G6020 GPU - applications

New PowerVR G6020 GPU targets ultra-affordable mobile and IoT devices

Even though most headlines at MWC 2015 will tend to focus on flagship devices, a lot of the growth in mobile at the moment is coming from emerging markets where sub-$100 smartphones are selling in large volume. Today we are introducing PowerVR G6020, a new and highly efficient Rogue GPU that provides an ideal solution […]

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PowerVR Series5 video: H.265 vs H.264 quality comparison

PowerVR Series5 video encoders scale from wearable to professional markets

    

Jeff Bier wrote in his monthly column that CES 2015 marked the year when the Internet of Things (or what I’d like to call connected devices) began to see. Whether it’s a sports camera, smartphone or a professional DSLR, most video content of the future will be encoded using formats such as H.265 or VP9, […]

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PowerVR - DwarfHall demo (1)

PowerVR GT7900: redefining performance efficiency in graphics

     

This year MWC and GDC 2015 are happening during the same week which is unfortunate for me because I really enjoy going to both events. Although attended by different demographics, a common theme you will be hearing next week is how the exponential increase in performance is paving the way for console-quality graphics on next-generation […]

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New MIPS models from Imperas shown at Embedded World 2015

    

Larry Lapides, VP of Sales at Imperas, is here to tell you more about the collaboration between Imperas and Imagination as well as the wide range of solutions available for MIPS CPUs. You are probably aware of Imperas as the provider of the technology behind the IASim product, the instruction accurate simulator for MIPS cores. […]

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PowerVR SDK - reflection + chromatic dispersion (1)

5 easy steps to add PVRTrace libraries to your own OpenGL ES application

     

This post serves as a quick start guide of how you can add the PVRTrace libraries to your own OpenGL ES application and begin capturing traces. We will use the PowerVR SDK example applications to demonstrate the process. We will be attaching the trace libraries to Windows 32-bit applications here. Dynamically linked libraries are also […]

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BusBlasterV3cforMIPS1

Bus Blaster V3c is an affordable debug probe for MIPS CPUs

    

There are several probes already out there for developers writing code for MIPS-based processors but today I’d like to focus on a recently announced debug adapter based on the Bus Blaster design from Dangerous Prototypes. For those who are not familiar with Bus Blaster, it is a JTAG probe used for embedded processors, FPGAs, CPLDs, […]

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Creator-CI20-dev board

New and affordable mobile devices for PowerVR developers

       

A lot of you have been asking us recently about chipsets using PowerVR GPUs and mobile devices using these SoCs that you can buy worldwide. This blog post lists the most popular smartphones and tablets using PowerVR Rogue GPUs. I also plan to update this article periodically, by adding new SoCs and devices as they […]

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MIPS Kickstarter

8 exciting crowdfunded projects using MIPS CPUs

     

Crowdfunding is now more popular than ever, creating a straightforward way for startups to achieve validation from customers directly. Wearables, microcomputers and sports cameras are some examples of success stories in the world of crowd-sourced funding. There is a lot of innovation brewing inside the web pages of Kickstarter, Indiegogo, Pozible so in this article […]

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GDC 2015 - idc15 PowerVR developer day

Check out our packed idc15 developer day at GDC 2015

     

We have some great news: Imagination is organizing a full developer day packed with interesting sessions at GDC 2015; called idc15, it will be held on March 3rd inside room 302 of the South Hall and features talks and expert panel discussions aimed at helping you boost your game development across all devices with PowerVR […]

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