FlowCloud: Enhancing the wearable experience

       

An important aspect for all mobile devices – and wearables especially – is keeping personal data secure. There have been several articles published on this topic, from Forbes and The Guardian to Symantec. Designing secure and scalable software for wearables is equally important to ensuring the hardware elements are efficiently working together. This is because […]

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Chipsets for smart glasses and other high end wearables

      

Smart glasses are an example of high-end output wearables; whether they’re used in industrial applications or to augment our everyday life, smart glasses are the poster child for computer vision applications and require significantly more horsepower than a traditional smartwatch. Smart glasses can be used for industrial applications or to augment everyday life activities Designing […]

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SoCs for smartwatches and other mainstream wearables

     

According to a team of Gartner analysts, affordable Android-based smartwatches will retail at $30 by 2015 as interest builds up inside consumer mass markets in China and internationally. This puts smartwatches at the forefront of wearable adoption, since it is a category of devices that consumers are already familiar with and feel comfortable using. A […]

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Wearable SoCs for fitness bands and activity trackers

      

Fitness bands and activity trackers are helping millions of consumers monitor their exercise habits and improve their  overall health. IHS Technology is projecting that fitness trackers will be worth $2.2 billion in 2014, up 22% over last year’s $1.9 billion. Designing embedded processors for fitness bands If you are targeting such a device, an M-class […]

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Get that smartphone chip out of my wearable!

      

The interest surrounding wearables has never been higher. IDC says that over 19 million wearable devices will ship by the end of 2014, a threefold increase over last year’s figure. Wearable shipments will grow by 78.4 percent annually, eventually surpassing the 100 million mark for worldwide shipments in 2018 alone. IDC also notes that wearables […]

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How to select the best PowerVR GPU for your processor

      

In an article published recently I provided an overview of the most common metrics used to measure the relative performance of GPUs. I also covered how these metrics are reflected in some of the most popular graphics benchmarks available to silicon vendors, OEMs and consumers. Today I am going to offer you a quick how-to […]

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The latest PowerVR SDK v3.4 and tools are live!

       

PowerVR SDK v3.4 is the latest release that we are deploying this year. Key features include the addition of the latest compilers for PowerVR Series6 (FP16 and FP32) and Series6XT GPUs to PVRShaderEditor, providing more up-to-date shader profiling. PVRShaderEditor also adds new functionality to access the GLSL disassembly for these compilers as well as full […]

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MIPS64: the past, present and future of 64-bit computing

     

The launch of our brand new MIPS I6400 64-bit CPU marks the beginning of a fresh chapter for 64-bit MIPS processors. This article aims to offer you an introduction to the latest version of our MIPS64 architecture (one of the three 64-bit CPU architectures supported by Android 5.0 Lollipop) while answering a few of the […]

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The incredible evolution of the MIPS architecture

     

MIPS is the shining star of the highly efficient, low power CPU design principles that have shaped the mobile and embedded industry for nearly three decades. In this article, I will try to offer you a quick overview of how the MIPS architecture evolved from its early beginnings in the Stanford University computer science labs […]

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A consumer’s guide to graphics benchmarks

     

If you are like me, you probably keep track of the latest reviews for upcoming smartphones and tablets, wondering which device to buy next. Part of the review process for many new devices includes a section called benchmarks. This usually is the part that turns the comments box of many websites into a passionate debate […]

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