PowerVR Ray Tracing - ray traced shadows

Implementing fast, ray traced soft shadows in a game engine

    

About a year ago I published an article on Gamasutra called Practical techniques for ray tracing in games which explained how developers can implement a series of hybrid rendering techniques on PowerVR GR6500 (our ray tracing-capable GPU) to achieve some pretty impressive effects. Even though the target applications for ray tracing are extremely varied, this […]

Continue Reading 3
Hybrid ray tracing in a rasterized game engine - hard shadows (3)

Award-winning PowerVR GR6500 ray tracing GPU tapes out

   

Last month I sent out a message on Twitter announcing that the latest PowerVR Wizard ray tracing GPU test silicon had taped out, based on Imagination’s reference design and the IC Compiler™ II place and route solution from Synopsys. Our #PowerVR ray tracing GPU has finally taped out in a test chip! http://t.co/QF8IYQ8SqK pic.twitter.com/LXCdnB6uB7 — […]

Continue Reading 13
AngelScript-logo

AngelScript 2.30.1 is out, adds support for MIPS CPUs on Linux and Android

      

Last week AngelScript maintainer Andreas Jonsson announced on GameDev.net that the new version of the popular scripting language (2.30.1) added support for MIPS Release 2 CPUs via the Creator CI20 microcomputer. We’ve reached out to Andreas and asked him to provide more details about his work for developers who are interested in using AngelScript for […]

Continue Reading 1
PowerVR SDK v3_3 Release 2 - Color grading

Here are eight PowerVR Graphics SDK tutorials for game developers

      

To further promote our PowerVR Graphics SDK v3.5 launch, we’ve assembled a collection of videos to help new and existing PowerVR developers familiarize themselves with our tools and utilities. PVRGeoPOD The PVRGeoPOD overview video offers a concise explanation of the main functions of PVRGeoPOD – a 3D scene exporter tool that saves data to PowerVR […]

Continue Reading 2
Erlang on MIPS-based PIC32

Erlang is everywhere, now on MIPS-based PIC32 MCUs from Microchip

       

Maxim Kharchenko is the original author of LING, the alternative implementation of Erlang. Now he is a CTO at Cloudozer, the company that aims to build a better cloud solution using LING. In addition Cloudozer adapts LING/Erlang for MIPS MCUs and other embedded platforms. Why remain in the 70s? If there is an island of […]

Continue Reading 0
altair-semiconductor

Altair FourGee-1150/1160 are two OmniShield-ready LTE chips for IoT

Altair Semiconductor recently revealed more details about two new 4G LTE chips during the 2015 Imagination Summit in Santa Clara. The FourGee-1150 (Cat 0) and FourGee-1160 (Cat 1) SoCs each combine several MIPS M5150 MCUs on a single chip, creating a compelling offering for many IoT applications such as security alarms, electricity meters, wearables and […]

Continue Reading 0
FlowCloud - IoT cloud

FlowCloud SDK v2.0.3 is out, brings new starter app for Creator Ci20 microcomputer

      

FlowCloud is our application-agnostic IoT framework designed to connect devices and users to the cloud. FlowCloud includes a developer-friendly SDK, free access to multiple IoT services, and starter apps for mobile and embedded devices. Recently, the FlowCloud SDK received a major update designed to add new features and squash some of the bugs found in […]

Continue Reading 0
Google Play

Create new gaming experiences on affordable Android development boards

     

A few months ago at the 2015 Game Developers Conference (GDC), Imagination announced that the latest version of the Cocos2d-x game engine has been optimized by Chukong Technologies for the Creator Ci20 microcomputer. Cocos2d-x is an extremely popular open source game engine that supports multiple operating systems, including Android; seven out of the ten top […]

Continue Reading 0
Cavium OCTEON III MIPS64-based family block diagram

Cavium expands MIPS64-based OCTEON III family, announces design wins at ZyXEL, Xirrus

        

Networking specialist Cavium has announced the release of two new OCTEON III 64-bit multicore families based on the MIPS64 architecture. The press release from Cavium mentions multiple quad-core CN72XX and 16-core CN73XX parts targeting mid-range applications (networking, security, storage devices, wireless and integrated routers, etc.) that require superior compute and packet performance. Specifications include: Best […]

Continue Reading 0