Valens HDBaseT partners

Valens chooses MIPS for their next generation HDBaseT products

    

MIPS CPUs have a long track record of success and proven design wins in home entertainment and networking systems. For the past two decades, our licensees have been using both the MIPS32 and MIPS64 architectures to create innovative networking infrastructure and consumer electronics products that continue to enhance the way we enjoy digital content. Thanks […]

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GPU compute_practical examples

Mobile GPU compute must be practical GPU compute

         

By definition, mobile application scenarios must be power efficient. The reason for this is simple: they run from a battery. The target is to allow a consumer to enjoy the full functionality of a device for as long as possible from a single charge. This means that any usage scenario must be practical and useful, […]

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idc13

Growing an ecosystem: Imagination organizes idc2013 developer events, launches region-specific websites

  

I’ve often wondered what makes Imagination unique. Is it our IP cores and the smart technology innovations inside them? Yes, of course that’s part of it, although there have been companies in the past that, despite being innovators or first to market with their products, have failed to capitalize on their momentum and, in some […]

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GPU compute_OpenCL on PowerVR-vs-OpenCL-on-multicore-CPU

GPU compute – what is it and why do we care?

          

GPU compute is one of the hottest topics today – but what exactly is it, and why should we all care about it for mobile devices? Answering the first question is relatively easy, as the name already gives it away: GPU compute is about using the GPU for something which is not graphics, but instead […]

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PVRTrace - OpenGL ES (3)

PowerVR Graphics SDK tools explained: Capturing a render with PVRTrace

    

PVRTrace – the PowerVR OpenGL ES analysis tool inside the PowerVR Graphics SDK – simplifies the process of identifying errors, redundancies & performance bottlenecks in your application’s graphics API calls. In this blog series, I’ll detail how the tool works, how it can speed up your OpenGL ES development process and what features have been […]

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Hardkernel ODROID-XU block_diagram

Hardkernel releases ODROID-XU Development Board with a PowerVR SGX544MP3 GPU

          

Hardkernel have made a name for themselves within the open-source community by delivering high performance development boards at affordable prices. Today, the Korean company has just announced the new ODROID-XU platform boasting an Exynos 5 Octa processor – the same SoC found inside the Samsung Galaxy S4. The Exynos 5410 inside the ODROID-XU board includes […]

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PowerVR Graphics SDK - OpenGL ES 2.0 - Water

PowerVR Graphics SDK tools explained: PVRTrace and rootless recording on Android

     

If you’ve been using our PowerVR Graphics SDK, you’re probably familiar with PVRTrace, which allows you to capture and analyse the OpenGL ES and EGL API calls made by an application, without having to sift through source code. Aside from the usual assumptions (you have already installed both the Android NDK and the Android SDK), […]

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MediaTek MT8135 PowerVR G6200

MediaTek MT8135 brings PowerVR Series6 GPUs to a mobile device near you

           

Over the years, our close partnership with MediaTek has resulted in the release of some very innovative platforms that have set important benchmarks for high-end gaming, smooth UIs and advanced browser-based graphics-rich applications in smartphones, tablets and other mobile devices. Two recent examples include: MT8125/MT8389, an extension of MediaTek’s highly successful quad-core portfolio which integrates […]

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PowerVR Series6 Rogue GPU block diagram

PowerVR GPUs: Bringing OpenGL ES graphics to mobile for over ten years

           

High-end graphics on mobile: PowerVR Series5XT and Series6 GPUs take on OpenGL ES 2.0 and 3.0 (part 2) If the first segment of my two-part article on the history of PowerVR GPUs and OpenGL ES focused on the two families that set the game rules for mobile graphics (PowerVR Series4 and Series5), this second installment […]

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PowerVR Series6 DOK

Accelerate design closure for IP cores from Imagination using tuned DOK design flows

       

Design optimization is perhaps one of the most talked about topics inside the semiconductor world right now. Recognizing the growing need among our silicon partners for a validated solution that provides the flexibility to optimize for power, performance or area (PPA) in SoC implementations, we have created the Design Optimization Kit (DOK) – a complete […]

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