_PowerVRGPU_PowerVR_G6100_SGX520_SGX540_SGX544MP2_relative performance

PowerVR G6100: small is powerful

              

The PowerVR G6100 is the latest addition to the highly efficient Series6 family of graphics IP cores, making it the smallest member of the ‘Rogue’ area-optimized GPUs to date. A single core, single cluster GPU, it will enable mass-market adoption of OpenGL ES 3.0 on a wide range of computing platforms. Products supporting the latest […]

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_PowerVRGPU_Series6_OpenGLES 3.0

PowerVR Series6 passes OpenGL ES 3.0 conformance with flying colours

          

Imagination’s PowerVR Series6 GPU technologies have now achieved full conformance with the latest version of OpenGL ES, marking another major milestone for this family of efficient, low power GPU IP cores which have been among the first OpenGL ES 3.0-conformant graphics cores to ship in consumer products. OpenGL ES is an open API from Khronos […]

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mwc_2013 Imagination

A preview of what’s to come at MWC 2013 from Imagination

         

Having just wrapped up our biggest CES shows so far, we are now getting ready for another yearly highlight for Imagination: MWC 2013. Mobile World Congress is an annual conference and trade show organized by GSMA (GSM Association) – an association of mobile operators and related companies focused on standardizing, deploying and promoting the GSM […]

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Dacor Discover IQ Android Interface

4K TVs and the Connected Home take center stage

              

The dust is starting to settle over one of the largest consumer electronics shows of the year so it’s the perfect time to review some of the best technologies we’ve seen during a very busy week for Imagination in Las Vegas. CES 2013 saw a record number of consumer electronics companies exhibiting, with exciting new […]

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Caustic Professional: Caustic Visualizer - Headphones_MayaUI_01

Getting the light right™ in real time with Caustic Professional and PowerVR OpenRL

               

Most of you might know Imagination as a leading semiconductor IP company based in the UK. We are the champions of the TBDR (Tile-Based Deferred Rendering) concept, a unique way of rendering 3D graphics that today is ubiquitous with mobile and embedded GPU architectures. You might also be familiar with our PowerVR graphics solutions that […]

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Minigore 2: Zombies designed with the PowerVR POD format

Developing AAA games with the PowerVR POD format

            

About the PowerVR POD format POD (the PowerVR Object Data format) is a light-weight deployment format for scene data such as meshes, animations, lights and cameras. The format was created by the PowerVR Graphics Developer Technology team to enable artists to export their assets into a container that programmers can quickly and easily import into […]

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mips android set top box-2

The world’s first Android 4.0 set top box certified with Google Mobile Services – it’s MIPS!

          

At the recent 2013 International CES, Broadcom and Samsung announced the world’s first Android 4.0 set top box with Google Mobile Services (GMS). This first-of-its-kind device is based on—you guessed it, MIPS! While dozens of Android set-top boxes already exist in the market, Samsung’s SMT-E5015 Smart TV box is the first to pass the stringent […]

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Imagination MetaFlow Minimorph

Students take on the Internet of Things with Imagination’s FlowCloud platform

       

Imagination has a number of close links with universities supporting both research and teaching programmes.  One example of this is the Group Design Project which is done as part of the University of Southampton Electronic and Computer Science undergraduate Master of Electronic Engineering (MEng) courses.  The project lasts for 10 weeks, and the students work […]

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BlackBerry_Z10_TI_OMAP4470_PowerVR_SGX544

PowerVR Graphics SDK v3.0 r2 is out now, brings BlackBerry 10 support and Android SDK Manager integration

           

As you’ve probably noticed over the past few days, we have announced an important update to the latest version of our PowerVR Graphics SDK, which is now free to download for all PowerVR Insider members. The PowerVR Graphics SDK v3.0 r2 release brings two new important features that are definitely going to resonate with the […]

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The Android Diaries | PowerVR Graphics SDK released for the Android SDK Manager

         

‘The Android Diaries’ is a series of blog posts, articles and tutorials where we focus on all aspects of graphics development on Android, the Android SDK as well as Android-specific APIs like Renderscript or Filterscript. If you have any Android-related questions, ideas or suggestions, please leave a comment in the box below or start a […]

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