The PowerVR SGX Series5 Graphics Processing Unit (GPU) core family is a series of highly efficient graphics IP cores that meet the multimedia requirements of the next generation of consumer, communications and computing applications. The PowerVR SGX Series5 architecture is fully scalable for a wide range of area and performance requirements, enabling it to target markets from low cost feature-rich mobile multimedia products to very high performance consoles and computing devices.
The family incorporates the revolutionary Universal Scalable Shader Engine (USSE™), with a feature set that exceeds the requirements of OpenGL 2.0, OpenCL 1.0 and OpenVG 1.1 from Khronos and DirectX 10.1 from Microsoft, enabling 2D, 3D and GPU compute processing in a single core.
After having experienced the fast-paced world of the IP business as a junior engineer at various companies around Europe, Alex has decided to pursue his dream of working in technical marketing and PR. His enthusiasm for gadgets and all things electronic has led him to Imagination Technologies, a company which has been at the forefront of mobile graphics and multimedia since its inception. His background includes research in computer graphics at the School of Advanced Studies Sant'Anna in Pisa and a brief stint as a CPU validation engineer, working for an established international company. When not planted firmly in front of his laptop, Alex can be found hitting the basketball court, singing along at a rock n' roll concert, enjoying art cinema or reading his favorite American authors. He sees the PR department as a driving force behind preserving and growing the company's already strong name brand.