Archive | Caustic Professional

SIGGRAPH 2013: See the future of PowerVR graphics and ray tracing together with a preview of what’s new for Caustic Visualizer

           

SIGGRAPH 2013 will bring thousands of computer graphics and interactive technology professionals from five continents to Anaheim, California, for one of the most respected technical and creative programs focusing on industry and academic topics encompassing research, science, art, animation, music, gaming, interactivity, education, and the web. SIGGRAPH 2013 includes a three-day exhibition of products and […]

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Linear Light Workflow (LLW) for 8-bit and float output rendering in Autodesk Maya

    

This posting will provide a step by step tutorial on how to set up Linear Light Workflow (LLW) for the Caustic Visualizer renderer using Autodesk Maya’s Color Management. The Caustic Visualizer viewport also supports Maya’s Color Management tools. Note that this tutorial is applicable to mental ray and you should be aware that the Maya […]

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Caustic Visualizer 1.0 Beta 3 for Autodesk 3ds Max brings new features and improvements

          

We are pleased to announce that Caustic Visualizer 1.0 Beta 3 for Autodesk 3ds Max is now available on our downloads page. While the previous release (Caustic Visualizer 1.0 Beta 2) focused on 2D texture map coordinate controls, this new version has a few bug fixes and is largely intended to resolve problems using the Caustic Visualizer […]

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Marcin Gruszczyk Caustic Visualizer 1.0 for Autodesk 3ds Max

Caustic Visualizer 1.0 Beta 2 for Autodesk 3ds Max now available

          

We are pleased to announce that Caustic Visualizer 1.0 Beta 2 for Autodesk 3ds Max 2012 and 3ds Max 2013 is now available on our downloads page. Caustic Visualizer for Autodesk 3ds Max offers broad compatibility with native Max and Mental Ray materials and lights, including the MIA materials, and its performance can be improved […]

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Caustic Visualizer 1.1 for Autodesk Maya gets batch rendering and modelling modes

          

Caustic has always had a close collaboration with its users, continuously listening to their feedback whether it is on our unique Series2 ray tracing hardware offerings or our ground-breaking Visualizer software packages. Keeping with this tradition, we have just posted a final version of Caustic Visualizer 1.1 for Autodesk Maya on our downloads page and […]

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_Autodesk_Maya_porsche_Caustic_Visualizer_R2500 develop3d live

Ray tracing with the Neon plugin for Rhino v5 and the Caustic Series2 boards at DEVELOP3D Live

          

We have just returned from DEVELOP3D Live, an up and coming conference held at the Warwick Arts Centre in the UK, exploring the future of product development technology, tools and strategies. Even though it’s only in its second year of existence, this year’s keynotes were given by leading industry figures such as Autodesk CEO Carl […]

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GDC 2012 Caustic Visualizer ray tracing

Meet the experts in mobile graphics at GDC 2013

                 

GDC 2013 promises to attract over 22,500 programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games. In the coming years, the landscape of graphics is set to under-go further advances. The 27th edition of GDC will again be very mobile-oriented; its organizers have conducted a survey […]

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PowerVR GDC 2013 discover SDK

GDC 2013 in a nutshell: PowerVR sessions, a panel on mobile graphics and massive prizes

                  

We are currently making the final preparations for GDC 2013, the annual March conference on game development, software tools, and graphics technologies. We are very excited about the things we have put together this year, including four PowerVR sessions, one amazing panel on the future of mobile graphics, tons of giveaways and the upcoming release […]

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Caustic Professional: Caustic Visualizer - Headphones_MayaUI_01

Getting the light right™ in real time with Caustic Professional and PowerVR OpenRL

               

Most of you might know Imagination as a leading semiconductor IP company based in the UK. We are the champions of the TBDR (Tile-Based Deferred Rendering) concept, a unique way of rendering 3D graphics that today is ubiquitous with mobile and embedded GPU architectures. You might also be familiar with our PowerVR graphics solutions that […]

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Caustic's Vizualizer plugin for Maya

Caustic previews R2500 and R2100 OpenRL ray tracing PC boards at CES 2013

          

After putting the final touches on the soon-to-be released Caustic Visualizer v1.0 for Autodesk Maya, our colleagues at Caustic set out to revolutionize the digital media and content market. By releasing two brand new OpenRL-based ray tracing PC boards, Caustic gives artists and developers the affordable hardware they require to accelerate their work at unprecedented […]

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