Posts Tagged ‘TFLOPS’
Renesas Mobile previews the brand new APE6 processors with PowerVR Series6 graphics at MWC 2013
This post was written by Alexandru Voica on February 25th, 2013
At MWC 2013, Renesas Mobile is showcasing the APE6 ultra-high performance application processor integrating Imagination’s PowerVR Series6 Rogue graphics engine, the industry’s leading GPU IP solution. Renesas Electronics has been one of Imagination’s long-standing partners, having licensed our PowerVR graphics for over 15 years. The company is a Japan’s largest semiconductor manufacturer with R&D and [...]
43 Comments » // Multimedia, PowerVR Developers, PowerVR Graphics Read More…
PowerVR G6100: small is powerful
This post was written by Alexandru Voica on February 25th, 2013
The PowerVR G6100 is the latest addition to the highly efficient Series6 family of graphics IP cores, making it the smallest member of the ‘Rogue’ area-optimized GPUs to date. A single core, single cluster GPU, it will enable mass-market adoption of OpenGL ES 3.0 on a wide range of computing platforms. Products supporting the latest [...]
8 Comments » // Multimedia, PowerVR Developers, PowerVR Graphics Read More…
Mythbusters | Imagination’s GPU Compute special edition
This post was written by Alexandru Voica on January 21st, 2013
There seems to be a dangerous trend proliferating recently in certain circles that promote misleading concepts about what GPU compute is all about. But worry not; we here at Imagination have decided to put an end to all the nonsense and give you the proverbial facts in a no-spin zone. We’ve assembled the best engineers [...]
2 Comments » // Multimedia, PowerVR Developers, PowerVR Graphics Read More…
PowerVR G6630: go fast or go home
This post was written by Alexandru Voica on November 16th, 2012
Here at Imagination we have a simple goal: to set a new benchmark in efficiency with each GPU core of the PowerVR graphics IP family we release. Efficiency essentially means that each core is optimized to deliver the highest performance possible with the lowest power consumption. The 2012 Embedded Technology Conference and Exhibition (ET) was [...]
31 Comments » // Multimedia, PowerVR Developers, PowerVR Graphics Read More…
PowerVR G6230 and G6430: family values gone Rogue
This post was written by Alexandru Voica on July 9th, 2012
We’re expanding our PowerVR Series6 IP family with two new members: PowerVR G6230 and G6430 – two graphics processor cores with two and four clusters, respectively. Providing our partners and our ecosystem with our latest and greatest IP accompanied by the right tools they require to succeed in the business is vital to us as [...]
The rise of GPU compute
This post was written by Alexandru Voica on June 15th, 2012
“If you were ploughing a field, which would you rather use: two strong oxen or 1024 chickens?” Seymour Cray, the father of supercomputing GPU compute refers to the current trend of using cores aimed at rendering graphics to perform computational tasks usually handled by the CPU and has had a major impact on the way [...]



